Launching a refreshed research and projects site

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This site now reflects the work I most want to foreground: publications in computer graphics, procedural modeling, botanical reconstruction, plant geometry, and the systems work that supports those research directions.

One major addition is a dedicated projects section centered on EvoEngine, my interactive application and rendering framework. A lot of my time has gone into infrastructure, tools, and reusable graphics systems, and I wanted the site to represent that work alongside papers rather than treat it as an afterthought.

I also replaced the remaining template placeholders with a verified publication list and a cleaner CV summary. Over time, I plan to use this blog for short notes on research, modeling workflows, and systems work behind graphics projects.